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Anna
24-11-05, 04:30 AM
QUOTE ("chaose")
I will now talk about these three jobs' pk situation in the korean server. Recently I have been observing and pking. RIght now, I'm mainly playing as ice sword, lightning spear, and try as much as I can to calculate the chances of civtory between two characters of the same level.

Lightning spear: against Fire glavie (55% chance of victory if on same level). Vs lightning sword, lightning spear, ice magic bow about equal, a bit difficult fighting against ice sword, vs ice physical bow even harder. Good in group pvp, very high mobility, high damage, greatly appreciated and usually protected by teams. Usually the team with more lightning spears have a higher chance of winning

Lightning blade: against fire glavie (45% chance of victory on same level), vs lightning spear, magic bow, lightning blade about equal. Ice swoord will have a bit of trouble against this build, ice physical bow have 50% chance of winning against it, decent in group pvp, very high mobility, very high chance of surprise attacks succedding. There are a lot of lightning swords in korean servers, so sword prices are high.

Ice magic bow: against fire glavie. (45% chance). vs lightning spear, magic bow, lightning blade about equal. Low chance of winning against ice sword. 45% chance of winning against ice physical bow, in group pvp only good at surprise attacks. Usually it dies. Leveling is quite easy. In the korean server, most of the thieves are ice magic bow, rarely seen in pvp.

Ice physical bow: against fire glavie. (55% chance of winning). vs ice magic bow (55%), vs ice sword (50% chance), vs lightning blade(55%), vs lightning spear (50-60%), tied with ice physical bow. In group pvp's main role is mainly support (long range iceman). Pretty popular, leveling must keep mastery under character level. Leveling is slow in the early to middle stages. (But pretty safe).

Ice sword: vs lightning spear (60% chance of winning), doesn't do as good vs lightning sword (47% chance), good against ice magic bow (60%), tied with fire glavie (55%), bit difficult against ice physical bow (40-45%), tied with ice sword. This build lasts quite a while, function in group pvp is pretty big. Support attacks, the foreguard type character. Almost all thieves and hunter bands nclude a ice physical dagger.

Fire glavie: tied with lightning blade and ice magic bow (55% chance of winning). Tied with lightning spear and ice physical bow (45% chance of winning), tied with fire glavie, ice sword (59%). Attacks are a bit slow but powerful. The first one to attack, combined with berserk mode, have a very high chance of winning. Function is group pvp is important, high level fire glavie characters are usually the center guard.

Above are my views on the different pk builds and their situations. Each build is pretty much balanced out with the other builds: good against some, bad against others. But they all have a chance of winning. The important thing is who strikes first, especially the pure magic professions. Striking first is extremely important. The most important work and data came from my korean friend Karu. data is hard to obtain, and I hope you guys read this closely. Silkroad's characters are very balanced. There is no absolute winning build, only the absolute winning player.

REMEMBER, THE PLAYER THAT STRIKES FIRST USUALLY WINS.

In the PK stage, the most commonly seen builds are the blade and shield characters (lightning spear players likes blade and shield players). The next commonly seen is sword and shield. Maybe these two professions are good for PK: one can take full advantage of the range, the other can take full advantage of the melee. However, there are also other active types. Afterall, it's all about you beat me, he beat you, and I beat him kind of thing. Also, other popular builds are physical fire bow (primary qi mastery is fire, submastery in ice or lightning.) In the middle stages, training is pretty frustrating and dangerous, the mastery level must be kept under the character level, good attacks, in PK is know as "surprise attack" king. Physical fire sword, not weak in pk at all, only under ice magic bow.



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QUOTE ("Amethyst")
Read from chinese site (credit to NZvvvv):

Well... Basically there are 6 different popular builds.
Full Mental: Lightning Spear, Lightning Sword, Ice Bow.
Full Physical: Ice Blade, Ice Bow, Fire Glavie.

Other builds which are not as popular are Physical Fire Blade, Physical Fire Bow, Physical Ice and Fire Bow.

Physical Fire Glavie: For glavie, you should major in fire. Ice is not recommended because glavie is a slow weapon and ice damage is not high thus freezing outcome is not good. Lightning is more suitable for mental build. Of course, if you enough points can add a point in lightning for grass walk(faster movement) and points in ice for all the physical resistance skill. During pk, fire glaive is not invincible. Equal chance of winning and losing in pk. Only time when they are the perfect pker is when their power bar is full and can activate the abnormal state(not sure what you call that).

Mental Lightning Spear: Attack power is the greatest and level the fastest. There is no growth stage at all. People who uses mental lightning spear out-leveled everyone in the early stage. If you want to be high level in the game fast then you will be better off with mental lightning spear. There are 2 types of mental lightning spear: 1)far ranged spear which specialise in lightning and have fire or ice as sub skill. Far ranged spear needs others' help until you can add points in lion shout series and thunderbolt series. Far ranged skill which specialise in lightning and fire have greater attacking power however far ranged lightning and ice can freeze people so both are as good. After level 60, far ranged spear will level fast. They are the silent killer in pk. Little chance of survival if they decide to crept up on you and attack. 2)Close ranged spear which specialise in lightning and have spear skill as sub skill. Attack power is good. Leveling is the most comfortable.

Physical Ice Blade: High defence, high blockage, high blood, can slow down opponents. However attack is low.If you wanna be a thief and snatch traders' stuff, you will need others' help as you can't do the job fast. However in a war, Mr Physical ice blade is a useful guy. He will normally rush to the frontline first and hold off the physical fire glaive guys so that the mental guys can stand behind and cast their powerful mental spells. Physical ice blade is the slowest to level. People who want to level fast and have no patient better stay away from this build unless you wanna build this build for your guild. Recommended to wear garment.

Mental Lightning Sword: Good in pking. Attack power almost close to mental lighting spear. Plus there's a shield to block attacks which will be a nightmare for other builds. There are 2 types of mental lightning sword: 1)Close ranged sword specialise in lighting and sword. Can add some points in ice or fire if enough points. 2)Far ranged sword specialise in lightning and fire or ice.

Finally... Bows. Bow is neither physical nor mental thus can go either way.
2 types of Mental Bow: Ice and Lightning (ice is recommended). 2 types of Physical Bow: Ice and Fire (note: for fire bow, you need ice as a sub, thus need lots of skill points). Attack power of physical ice/fire bow is higher than physical ice bow but has a lower defence. Attack and defence of bow is normal. their advantage is that they are far ranged and can freeze opponents. Mental ice bow is good for killing boss and hunting for equipments. Pking also not bad. Physical ice bow level very slow. There's lots of ice resistance skills and can be far ranged, thus during wars Mr Physical ice bow is useful. Can freeze people from afar not wont die as easily as mental bow.

For force skills, if you intend to learn it, make sure u will keep adding skill points to it or else it will be useless. If not prepared to add skill points constantly, might as well don't learn.


IGN: Amethyst. Just a lowbie.



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QUOTE ("matiao")
ok, wat i read was abt silkroadonline china

they started beta testing since june, so they had alot more experience in builds than us

they hav mostly lvl 70++ chars now


so, wat i hav learned after reading through these forums :

They only build pure mental or pure power chars (no mixed char)
cos due to the magic n power balance thingy, they say pure stats do the most dmg

They specialise in 2 main masteries and sub masteries in almost every other possible qi or weapon trees

eg. Fire/Spear main Thunder/Ice/Healing Sub

ice qi is mainly for pk, not for lvling , most of them just use some ice skills to pk, sub mastery(so those who go all ice gd luck.. they say lvl 40 onwards super hard to lvl 1.5mil++ per lvl)

bow is faster for lvling from 1-30

spear 30-40

big sword 50 onwards

1 handed weapons r the slowest in lvling (lvl they count only dmg, fastest dmg done per minute or hour provided u find gd lvling spot nets the fastest lvling)

always eat mana n life pots, dun sit

money easy to get after lvl 25++

pure physical >>> pure metal after lvl 60++ be it lvling clan wars or pk

best pker pure physical fire/big sword
best pk survival pure physical ice/dagger (if u got enough pots 3 pple gang up also can;t kill lol)

mental pkers only offers support roles, hide behind n fire ur spells cos hp too little, 4-5hits kiss floor already

stats comparison : pure physical lvl 70 hp 13000++ mp 6500++
pure mental lvl 70 mp 13000++ hp 6500++

-------------------------------

they said pure mental build ie, lighting spear users will hav easy time till lvl 45-50

after that it will be extremely hard to lvl

1st reason :

life is low, high lvl monsters do insane amt of dmg, and its easy to get mobbed
and also after 5mths into beta test, china silkroad still dun hav dodge or parry implemented

so the lighting tree is kinda just for dmg only, so they say they rather go fire which provides more dmg

if u die at lvl 55, they say u will lose (er xi wan exp) = 200000 exp

physical pure will be hard to die if u go fight those giant monsters

if u see b4 tiger lady who spawns so much crap around here u should know those lvl 70++ boss monsters

spear mental or close range mental users go in = die if lag or cannot pots fast enough



translation of a guide for new clan members from a clan forum which i sign up into by a pro player in china SRO :


1: Why go all pure mental or physical ?

Answer : Due to the build in dmg formulas extensively tested out and data gathered from a few hundred different builds, the more one sided ur stats is , the larger the dmg output at higher lvls and its confirmed that pure power stats definitely out dmg pure mental stats at lvl 60 onwards, towards lvl 70-80 a significant difference can be seen, if u don wan ur char to be rubbish, dun try to build a special build like 40:60 ratio or 30:70 go pure n u will definitely be rewarded towards the later lvls

2: Hotest combo in SRO China

Answer : Power fire/big sword Lightning mental/spear Power ice/dagger Power Fire bow Power ice/big sword (ice builds r extremely hard to lvl n they r mainly for extreme pkers who hav the time and pple to help them power lvl)

and 1 thing i notice, 1 handed sword r not popular in SRO china

3: Which combo is the strongest at the starting stage, middle and final stages

Mental build then Physical then Physical again

4: Trader use cammels or horse for better returns?

Answer : Horse for 1star difficulty Cammels for the rest

------------------------------

power char means lots of health

power balance high, alot of dmg comes from the physical part of the weapon

those high lvl big sword weapons have alot of physical dmg

there are total 9 general sets of equipments above lvl 42
(equips and weapons above 42 r not sold in shop, u have to fight monsters to get them)

i read something abt the number 8 set bow dmg suks

thats y alot of high lvl bow users complaining they lvl **** slow lol

then they get flamed by other pple in forums as they said they posted the stats of those items b4 n they saw the crap dmg n still continue to use bow etc

although i dunno where they posted those items stats, but seeing popular builds

i assume high lvl big swords , dagger and spears are gd in terms of dmg in their respective areas

thats y pple use them

as for mental spear being popular build, they are gd till lvl 60 which is quite a big part of the game, but after that it will start to weaken as compared to fire big sword physical



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QUOTE ("klez")
Hello again. I originially wanted to update my previous guide first with jobs and skill information, but since a lot of people are asking for builds, I'll post one here. I chose this build because that's the build I used in alpha so I read quite a lot about it. I originally was going to make a lightning/heal/big-swordie since I LOVE the big-sword and I was thinking of a Paladin-like build. Upon reading other's comments I found lightning and physical don't mix well so I throw the idea away. Anyways enough renting and here's the guide. I hope you'll find it helpful

P.S. I may actually get a mental lightning/heal/big-swordie this time around for fun...AFTER my power fire/big-swordie, of course

Power fire/big-sword build guide

Introduction

Since a lot of people are thinking of a power fire/big-swordie, but don't really know how should build one (or rather use a lot of forum space for the same BLOODY QUESTION-----j/k ), I'd take some suggestions and ideas from the Chinese communities and share it here.

Stat points: Pure power?

Power is obviously the major stat point here in this build, but is it advisable to go full power/no mental?

Full power has a lot of advantages that's not apparent in low levels, but the advantages grow as you advance into high level. You got more (a lot more) hp, more physical power, and very good physical defence; however you'll have low mp and poor magical defence, and your imbue will not be strong. Full power lacks in low level because you use active skills more (i.e. imbue and attack skills) which constantly needs mp. In high level, however, your passive skills (+attack) will have a big impact because you have high attack power (note that +attack skills are all percentage increase), and high level really don't have to worry about mp as much, so in the end full power pays off.

So it's no good to put points into mental?

Well that's a hard question. Mental early is good for leveling, so it's not that bad. Some people also report that some mental points(2 power/1 mental or 3 power/1 mental) does around the same damage (with imbue and not including critical) so you're trading mp for hp. So it's really up to you. I did 2 power/1 mental for the first 10 level than full power afterwards in alpha and it works fine. There's really not a definite answer here.

Armor/protector/garment?

Most people go armor for monsters and protector for pk. Most monsters are physical based so magical defence is not that important. In pk however, protector has better magical defence, run faster, AND saves you a bit of mp, in exchange of a bit lower to your already high defence due to your power build.

Skills

Well this IS fire/big-sword guide so major skills of course would be spear/fire tree. I'll look at each skills and comment on it. Keep in mind you'll earn more sp than you need in later levels (max skill is lvl 60 or something) and you got skill reset so trying out a skill with a few sp is not going to kill you; you just work harder (a LOT harder in higher levels) to get the skill points back.
NOTE: Due to the terrible translation of the skills (hint hint Joymax), I'm going to refer them as first spear skill, second spear skill, etc.


Spear tree



- First spear skill (lvl 5)
Not much to say. Just your normal power skill attack. Penetrate is not that important and damage is kinda low. It's kinda a filler skill that just helps to chain your attack. Learn it if you want to.

- Second spear skill (lvl 8)
NEVER use this skill unless for shows. OK it DOES have its use sometimes when you're tanking (it does reduce quite a lot of damage as people have tested) but you can't move or attack while using this. Put a point there just to show off (see the nice little circle thingy I'm doing over there? >_> )

- Third spear skill (lvl 10)
Hits enemies in the front. Do combos in the second and third book. Ok skill but the next one is WAY better. Again learn it if you want to.

- Fourth spear skill (lvl 12)
This is THE SKILL for spear/big-sword users. High power, STUN, hit two times(thus two chances to stun) in book 3, this is the skill you MUST learn. It's a bit slow however so it can be interrupted. imbue right before you swing to save the imbue time.

- Fifth spear skill (lvl 19)
Area attack skill. Powerful and hit multiple enemies. A bit heavy on the mp side. Still an excellent skill for physical builds.

- Sixth spear skill (lvl 24)
Combo skill. Number of hits increases as the book level goes higher. Quite useful for monsters, ok in pk (ice can interrupt your combo) with imbue quite a good skill.

- Seventh spear skill (lvl 31)
This is a weird skill. It seems to be a range skill but there's no range in its description. Nor really useful in monsters and useful to get the first hit. In pk however a range skill can damage bows long range so it's not that bad.

- Eighth spear skill (lvl 10)
A passive increase your hp. Why would you NOT take this?







Fire tree



- First fire skill (lvl 5)
Imbue. Power builds don't have the mental points to power the imbue so it's not really that useful. The burn is just extra damage. Keep it so a cast or two won't take your whole mp bar away. Some people just put 1 lvl into this.

- Second fire skill (lvl 8)
Decreases status effect points. Not useful as you can always use pills and you have to carry a shield. Unless you're doing no items duals, even than I’d say put sp into other skills first.

- Third fire skill (lvl 12)
Increase physical attack power. Essential skill but its effect is not apparent in low levels. Level it after you've got your weapon skills leveled.

- Fourth fire skill (lvl 17)
Increase magical defence. Useful in pk and later levels but not the first priority. Get if when you have the extra sp and need to pk.

- Fifth fire skill (lvl 23)
Creates a fire wall which protects form magical attacks; however you cannot move out of the fire wall. You probably won't have enough mp to get one up and running with the power build, AND you need to move since you don't have range skill. The above lvl 17 skill should be good enough if you need more magical defence. Not recommended.

- Six fire skill (lvl 30)
Launches a magical firebolt to damage enemies. Since you're not mental based this skill is useless.

- Seventh fire skill (lvl 10)
Another passive which increase your physical attack by a percent. Again an essential skill but at low levels you can lag this a bit. Get weapon skills first.







Some skills tips



- Most people take lightning for the movement buff or ice for pk advantage and defence. You don't really need healing tree as you've enough hp to tank. Ice is probably a better choice if you have part mental as you'll benefit from the extra defence in the ice tree.

- Level your weapon skill first, most fire skill don't impact your damage a lot until higher level.

- Fire imbue extra damage output is not that much since you're power build; use it for extra damage, not your source.







Pros and Cons of a power fire/big-sword build

This build is said to be one of the best build in high levels. You've got high hp, high physical power, one of the most damaging skill (the stun skill), a very good area effect skill, and fire attack boost is every powerful in high lvl. In return you have low mp and low magical resistance, and it's not easy to level in low level because you lack the mp to perform skills.

You can get kill by mental builds, but it's not often because mental skills don't critical, so you can manage your hp better.

If you like to see high damage combos and crazy criticals, sometimes one-hit-KO your opponents, this is the build for you.



======================================


QUOTE (''AznMark'')
ok, wat i read was abt silkroadonline china

they started beta testing since june, so they had alot more experience in builds than us

they hav mostly lvl 70++ chars now


so, wat i hav learned after reading through these forums :

They only build pure mental or pure power chars (no mixed char)
cos due to the magic n power balance thingy, they say pure stats do the most dmg

They specialise in 2 main masteries and sub masteries in almost every other possible qi or weapon trees

eg. Fire/Spear main Thunder/Ice/Healing Sub

ice qi is mainly for pk, not for lvling , most of them just use some ice skills to pk, sub mastery(so those who go all ice gd luck.. they say lvl 40 onwards super hard to lvl 1.5mil++ per lvl)

bow is faster for lvling from 1-30

spear 30-40

big sword 50 onwards

1 handed weapons r the slowest in lvling (lvl they count only dmg, fastest dmg done per minute or hour provided u find gd lvling spot nets the fastest lvling)

always eat mana n life pots, dun sit

money easy to get after lvl 25++

pure physical >>> pure metal after lvl 60++ be it lvling clan wars or pk

best pker pure physical fire/big sword
best pk survival pure physical ice/dagger (if u got enough pots 3 pple gang up also can;t kill lol)

mental pkers only offers support roles, hide behind n fire ur spells cos hp too little, 4-5hits kiss floor already

stats comparison : pure physical lvl 70 hp 13000++ mp 6500++
pure mental lvl 70 mp 13000++ hp 6500++

-------------------------------

they said pure mental build ie, lighting spear users will hav easy time till lvl 45-50

after that it will be extremely hard to lvl

1st reason :

life is low, high lvl monsters do insane amt of dmg, and its easy to get mobbed
and also after 5mths into beta test, china silkroad still dun hav dodge or parry implemented

so the lighting tree is kinda just for dmg only, so they say they rather go fire which provides more dmg

if u die at lvl 55, they say u will lose (er xi wan exp) = 200000 exp

physical pure will be hard to die if u go fight those giant monsters

if u see b4 tiger lady who spawns so much crap around here u should know those lvl 70++ boss monsters

spear mental or close range mental users go in = die if lag or cannot pots fast enough



translation of a guide for new clan members from a clan forum which i sign up into by a pro player in china SRO :


1: Why go all pure mental or physical ?

Answer : Due to the build in dmg formulas extensively tested out and data gathered from a few hundred different builds, the more one sided ur stats is , the larger the dmg output at higher lvls and its confirmed that pure power stats definitely out dmg pure mental stats at lvl 60 onwards, towards lvl 70-80 a significant difference can be seen, if u don wan ur char to be rubbish, dun try to build a special build like 40:60 ratio or 30:70 go pure n u will definitely be rewarded towards the later lvls

2: Hotest combo in SRO China

Answer : Power fire/big sword Lightning mental/spear Power ice/dagger Power Fire bow Power ice/big sword (ice builds r extremely hard to lvl n they r mainly for extreme pkers who hav the time and pple to help them power lvl)

and 1 thing i notice, 1 handed sword r not popular in SRO china

3: Which combo is the strongest at the starting stage, middle and final stages

Mental build then Physical then Physical again

4: Trader use cammels or horse for better returns?

Answer : Horse for 1star difficulty Cammels for the rest

------------------------------

power char means lots of health

power balance high, alot of dmg comes from the physical part of the weapon

those high lvl big sword weapons have alot of physical dmg

there are total 9 general sets of equipments above lvl 42
(equips and weapons above 42 r not sold in shop, u have to fight monsters to get them)

i read something abt the number 8 set bow dmg suks

thats y alot of high lvl bow users complaining they lvl **** slow lol

then they get flamed by other pple in forums as they said they posted the stats of those items b4 n they saw the crap dmg n still continue to use bow etc

although i dunno where they posted those items stats, but seeing popular builds

i assume high lvl big swords , dagger and spears are gd in terms of dmg in their respective areas

thats y pple use them

as for mental spear being popular build, they are gd till lvl 60 which is quite a big part of the game, but after that it will start to weaken as compared to fire big sword physical

kuLiu
24-11-05, 04:47 AM
Wow... useful, but which 1 is rite?

Anna
24-11-05, 05:48 AM
Amethyst is mostly right, the other, just brag about it, or they just know 1 side , and brag about others. But this is "tai lieu chi co gia tri tham khao" so it's not all that useful, just to let you know ideas of ppl... ah, Klez's skill tree is probably right too.

Tidus_bond007
17-12-05, 07:48 PM
The first time i saw this topic, i think it was written in Vietnamese. But... :( It may be useful for people who know English so well, but it may be a "nightmare" for ones who cannot ... (i think u guys understand what i mean ;))

HSBC
21-12-05, 08:38 AM
này, mình thấy thằng ku này câu bài rồi, đề nghị admin xử lí đi, nói câu này đến mấy lần, ko biết tiếng Anh thì đúng là ko phải, nhưng mà ko biết tiếng Anh thì lam sao chơi trò này đc, nó bảo giết chadjki thì lại ra đứng xem nó giết mình vì đó là hành động hy sinh vì mọi người = sacrifice

Anna
21-12-05, 06:22 PM
ặc ặc bó tay, câu bài trắng trợn , lộ liễu, ko nể nang, ko còn lời gì để nói...mà nói cho cùng thì thế hệ chơi gameonline ko ai là ko biết tiếng Anh, ko sành sỏi nói tiếng India như anh Liu thì kũng tèm tèm kiểu Anh love em, em love anh, chúng mình love nhau :))

HSBC
22-12-05, 03:35 AM
và anna là người đại diện :))

kuLiu
26-12-05, 02:21 AM
Hmmm sao lại lôi kả anh vào trong này nhỉ, mà anh kó nói tiếng India đâu, anh nói tiếng Finland mà :))

bullion
27-12-05, 10:59 PM
tham gia câu bài với: nói nhảm quá các anh chị ơi